Behind Dell's joint medical micro-information: VR medical entry point is to add

Human life, health and VR can be said that the combination of various industrial applications, the requirements are very strict or higher threshold of an industry. On the other hand, what corresponds to the high threshold is the embarrassing situation in which the domestic medical industry has a large cake but the doctors are difficult to cultivate.

On June 28th, the Dell-Medical Micro-Digital Virtual Simulation Virtual Laboratory was jointly presented. At the same time, Shanghai Ruijin Hospital Simulation Medical Center and Tongji University Medical College were invited to analyze the application of virtual reality solutions in medical education.

The combination of VR and medical care does have many imaginary spaces and subdivisions, such as virtual surgery training, intensive clinical diagnosis, telemedicine , and mental illness treatment. It also allows family members to keep abreast of patient conditions and help build better patient relationships. All kinds of possibilities.

The typical case of VR medical is the neurological rehabilitation system MindMotionPro developed by Swiss company MindMaze. The three-dimensional motion tracking camera is used to coordinate brain function and limb movement. It has been approved and marketed in the European market and approved by the US FDA.

The company previously received $8.5 million in angel round financing. Last year, Hinduja, a private bank of the Indian family group based in Switzerland, injected $100 million into it, making MindMaze a valuation of $1.1 billion.

However, in the view of Pan Wei, the CEO of medical micro-intelligence, this direction of VR medical needs long-term, multi-funded investment, which may be recognized by relevant departments and consumers. "The prospect of VR for C-end is very broad, but this market needs to be opened first by entertainment. For start-ups, there is not much time and capital to wait. VR Medical has many concepts that look good, but medical micro- Still want to land first, start with B."

VR medical education is an entry point and an addition, but it is by no means a subversion and replacement.

In traditional medical training, students often transition directly from theoretical learning to clinical practice. But hospital systems, life-threatening, patient attitudes, including high practice costs (such as surgical opportunities), can lead to years of high cost and high capital costs for a qualified doctor.

The doctors already need five years of study (basically they need to study and above to get a chance to enter a higher-ranking hospital). In recent years, doctors have added an average of only 4.4% a year, more and more young people. Not willing to be a doctor. Even when the relevant departments came out to express their opinions that the general income of Chinese doctors was low, they were ruthlessly and ridiculed by the masses. This misunderstanding also directly affected the young people's career choices.

Therefore, Medical Micro-Technology has turned its attention to the segment of VR medical education, that is, in the process of theoretical study and clinical practice, it has joined the process of simulation learning, trying to exploit its business opportunities by providing services and content.

Pan Wei said, "The significance of simulated medicine lies in our respect for individual life. It is impossible to use patients as hands-on exercises. Many clinicians do not have the opportunity to graduate directly after they graduate. But there is no way to learn without the middle. The concept of simulated medicine is Appeared, now analog medicine is almost all the medical schools and hospitals are doing. The former analog silicone dummy can do some cardiopulmonary resuscitation, puncture operation, which has a real feel. But only hard skills operation There is no clinicalization. The VR is a bit of a immersive feeling, which gives people a strong sense of immersion. This is very important in teaching. For example, in a car accident, a fire scene, a heart attack, because of psychology. Interference will definitely affect the performance. Scene-based learning is an important angle."

In addition, since the current analog medicine is more personal learning, the actual emphasis on the operating table is synergy. Previous surgical videos and textbooks were the main surgeon's point of view, but lacked the ability to teach how to be a good doctor, and VR can solve this problem.

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